Lighthouse Scene
A downloadable project
This scene was created using blender under the tutoring of Grant Abbitt. Blender modeling, meshing, and sculpting practices were used in order to generate the scene as shown. I wanted to give the scene a cold climate feel so I used blue lighting and colors to reflect that cold feel. I also used brown and green for my village cabins for a log cabin feel to bring in that cold climate stereotype. I made a dock down by the shore for incoming ships and a path that leads up to the village to give the island a more developed feel. I also added some rock face cliffs for a bit of flair and differentiation.
Status | Released |
Category | Other |
Author | Conner Allen: Game Designer |
Tags | 3d-modeling, art, Blender |
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untitled.png 1.8 MB
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